I religiously bought the Beano as a kid and so choosing my character for this game project was an easy choice! This project provided a steep but interesting learning curve getting to grips with Unreal Engine 4. I modeled, rigged and animated in Maya before importing and it all into Unreal, using blueprints to make it work in engine. I really enjoyed this work and am looking forward to exploring Unreal 5 in my spare time - perhaps I'll do the rest of the Bash-Street gang.